Well, it sounds like the majority opinion is to take the time to release an update for “Lisa Unwound.” Thanks to everyone that shared feedback. I’m already brainstorming ideas. We’ll have some CMNF threads, and watch the lengths a mother[…]↓ Read the rest of this entry…
Posts Tagged LISA
I’m still wearing the same expression as Diggler in the attached image. My main computer crashed, and I’ve been trying to salvage from it, so didn’t get as much done as I’d hoped this period. I’ve recovered most of LISA’s[…]↓ Read the rest of this entry…
I talked the ladies into– I mean, if I were Dr Diggler, I would have talked the ladies into helping with getting everything copied over and configured on the new machine. And of course, the ladies provide distractions themselves. I[…]↓ Read the rest of this entry…
It’s good to be back to writing games. The visual novel was fun, but it didn’t do anything under the hood. Now I get to weave secret Easter eggs into the code for you guys again. Actually, I’m finding myself[…]↓ Read the rest of this entry…
Work is progressing well with the new “Lisa Unwound” game. We’re still on target for a Halloween-ish release of version 1. Or I guess that would be version 2 since the original release a few years back (that this game[…]↓ Read the rest of this entry…
Everything is still coming together for a Halloweenish release of “Lisa Unwound”. After that, I’m figuring a new release every 1-3 months, one for each new “chapter” completed of the game. I also plan a parallel set of “Notes” releases,[…]↓ Read the rest of this entry…